Struct EditInteractionResponse

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pub struct EditInteractionResponse(/* private fields */);
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impl EditInteractionResponse

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pub fn new() -> Self

Equivalent to Self::default.

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pub fn content(self, content: impl Into<String>) -> Self

Set the content of the message.

Note: Message contents must be under 2000 unicode code points.

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pub fn add_embed(self, embed: CreateEmbed) -> Self

Adds an embed for the message.

Embeds from the original message are reset when adding new embeds and must be re-added.

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pub fn add_embeds(self, embeds: Vec<CreateEmbed>) -> Self

Adds multiple embeds to the message.

Embeds from the original message are reset when adding new embeds and must be re-added.

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pub fn embed(self, embed: CreateEmbed) -> Self

Sets a single embed to include in the message

Calling this will overwrite the embed list. To append embeds, call Self::add_embed instead.

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pub fn embeds(self, embeds: Vec<CreateEmbed>) -> Self

Sets the embeds for the message.

Note: You can only have up to 10 embeds per message.

Calling this will overwrite the embed list. To append embeds, call Self::add_embeds instead.

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pub fn allowed_mentions(self, allowed_mentions: CreateAllowedMentions) -> Self

Set the allowed mentions for the message.

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pub fn components(self, components: Vec<CreateActionRow>) -> Self

Sets the components of this message.

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pub fn button(self, button: CreateButton) -> Self

Adds a clickable button to this message.

Convenience method that wraps Self::components. Arranges buttons in action rows automatically.

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pub fn select_menu(self, select_menu: CreateSelectMenu) -> Self

Adds an interactive select menu to this message.

Convenience method that wraps Self::components.

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pub fn attachments(self, attachments: EditAttachments) -> Self

Sets attachments, see EditAttachments for more details.

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pub fn new_attachment(self, attachment: CreateAttachment) -> Self

Adds a new attachment to the message.

Resets existing attachments. See the documentation for EditAttachments for details.

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pub fn keep_existing_attachment(self, id: AttachmentId) -> Self

Shorthand for EditAttachments::keep.

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pub fn clear_attachments(self) -> Self

Shorthand for calling Self::attachments with EditAttachments::new.

Trait Implementations§

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impl Builder for EditInteractionResponse

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fn execute<'life0, 'async_trait>( self, cache_http: impl 'async_trait + CacheHttp, ctx: Self::Context<'life0>, ) -> Pin<Box<dyn Future<Output = Result<Self::Built>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Edits the initial interaction response. Does not work for ephemeral messages.

The application_id used will usually be the bot’s UserId, except if the bot is very old.

Note: Message contents must be under 2000 unicode code points, and embeds must be under 6000 code points.

§Errors

Returns an Error::Model if the message content is too long. May also return an Error::Http if the API returns an error, or an Error::Json if there is an error in deserializing the API response.

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type Context<'ctx> = &'ctx str

Additional data that’s only required when sending a request off to the API.
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type Built = Message

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impl Clone for EditInteractionResponse

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fn clone(&self) -> EditInteractionResponse

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for EditInteractionResponse

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for EditInteractionResponse

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fn default() -> EditInteractionResponse

Returns the “default value” for a type. Read more
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impl Serialize for EditInteractionResponse

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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