Struct MessageReaction

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#[non_exhaustive]
pub struct MessageReaction { pub count: u64, pub count_details: CountDetails, pub me: bool, pub me_burst: bool, pub reaction_type: ReactionType, pub burst_colours: Vec<Colour>, }
Expand description

A representation of a reaction to a message.

Multiple of the same reaction type are sent into one MessageReaction, with an associated Self::count.

Discord docs.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§count: u64

The amount of the type of reaction that have been sent for the associated message including super reactions.

§count_details: CountDetails

A breakdown of what reactions were from regular reactions and super reactions.

§me: bool

Indicator of whether the current user has sent this type of reaction.

§me_burst: bool

Indicator of whether the current user has sent the type of super-reaction.

§reaction_type: ReactionType

The type of reaction.

§burst_colours: Vec<Colour>

Trait Implementations§

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impl Clone for MessageReaction

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fn clone(&self) -> MessageReaction

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MessageReaction

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for MessageReaction

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for MessageReaction

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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